27th of Septmber 2016
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Version 1.02
new:
- vec32: added a "utility" window to support editing/saving/running of Vectres32 (BASIC) programs
         including editor (+ syntax highlighting) and a terminal
- vecci: added support to import Wavefront OBJ files
- vecci: support for hidden line removal and definition of faces
- vecci: points can be selected (deselected) by clicking on the corresponding columns in the vectorlist table
- vecci: export status reflects order of vectorlists
- vecci: added export for vectorlists to BASIC (Draw_VL_Mode only)
- vecxi: added emulation for the phenomenon, that integration is possible during "zero enable",
         also added emulation that zeroing is not spontanous but a going down to zero over time
- ym: added support to export data to BASIC (uncompressed only, and only "all" registers)
- doc: documentaion for most of the mentioned changes/enhancements
- template: updated vectorlist templates to handle vectorlists > 8bit (length)
- template: templates for BASIC YM-Play and vectorlist display

bugfixes:
- vecci: deadlock in animation fixed
- vecci: shortcut buttons "order", "split", "connect" do not produce garbage when called with "deformed" vectorlists
         (deformed here: vertice that are "relative"- used by more than two vectors)
- dissi: CNT files a bit more robust in respect to "SPACES"
- vedi: possibly solved another deadlock with syntax highlighting
- vedi: bug where line numbering was not updated after "pasting" 


7th of Septmber 2016
--------------------
Version 1.01
bugfixes:
- dissi: double click on address row for small 16bit addresses did not work as intended


6th of September 2016
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Vide version 1.0 release