
vinfi window
Vector information window.
Here you can see some data of a selected vector. The data shown are:
on the first line you see the currently drawn count of vectors
The count is related to the display routine though - which means patterned vectors are not counted as one vector, but are counted by how many times the light is switched on or off - this will NOT be fixed - this is a feature not a bug :-)!
the coordinates
a tooltip displays the distance
intensity of the vector
the PC where the ~BLANK signal became 1 (when the vector was finished drawing)
and the callstack at that time
double click on PC will initiate jump to that address in dissi
double click on a callstack address will initiate jump to that address in dissi
Notice:
The callstack is not the contents of the stack!
The callstack only has "subroutine"-return-adresses!
Callstack is only available if "collect vector information" is enabled in the configuration.
Mouse
Below the callstack, while moving over the emulation window, you can see the mouse-coordinates displayed. These coordinates are calculated to represent the actual integrator values needed for that position. This means the mouse coordinates are displayed in vectrex integrator/coordinates.